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8-Bit Swim

A small A title screen displaying a blue shark logo saying 8-bit swim. An ocean background with a silver shark swimming around. (From the game 8 bit swim by SMKDEV)
Swim as fast as you can! Swim as far as you can!
How long can you survive?

Play as Sharky as you explore the endless ocean in search of treasure. Collect as many coins and gems as you can while avoiding obstacles and completing quests. How far can you swim? How high can you score? Can you save all of Sharky's friends on this 8-Bit adventure?

Features:
- 70+ playable characters
- 10 areas to explore
- 4 Unique powerups
- A colourful 8-bit art style
- And an infinite amount of coins to collect
Available on:
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ABOUT
8-Bit Swim is an arcade styled mobile game where you play as a shark exploring the endless ocean.

You can collect coins to purchase more sharks to play as, along with more locations to explore. If you're lucky, you may find a rare gem. These gems can be used to unlock special sharks, locations and even powerups.

Each area has a unique background and obstacles. The coins you find in each area is also different. Some coins are worth more than others, so keep an eye out for them.

8-Bit Swim has an in-game "Goals" system. You are tasked with 3 randomly generated Goals. While out adventuring, these goals can be completed. Once a goal is completed, you are rewarded with a rare gem and assigned a new goal in its place.

Powerups can be purchased from the shop for a few gems. Each powerup has to be activated and will then be used in the next run. Powerups are single-use but provide a big advantage to you. For example, one grants an extra life, whilst another make coins worth twice as much. Powerups stay active when you finish a run, and will continue working into the next. However, if you run out of a powerup, it will disable itself and cannot be used. Make sure to buy some more from the shop, you can stock up quite a lot of them.

While in a run, you can collect coins to increase your "Streak". Streaks provide a massive score bonus and even multiply the amount of coins you collect. But be careful, missing a coin will cause the streak to reset to 0. Make sure to collect as many coins as you can, and try not to miss any.

I had fun making 8-Bit Swim and I hope you enjoy playing it!
SECRET CODES



DON'T TELL ANYONE

COINS100: gain 100 coins.
"You gained 100 coins"

COINS5K: gain 5000 coins.
"You gained 5000 coins"

COINS50K: gain 50000 coins.
"You gained 50,000 coins"

COINS1M: gain 1000000 coins.
"You gained 1,000,000 coins"

POVERTY: Lose all coins.
"Your pockets feel empty (Lost all coins)"

GEMS50: gain 50 gems.
"You gained 50 gems"

GEMS500: gain 500 gems.
"You gained 500 gems"

JEWELTHIEF: Lose all gems.
"Stop fooling around, and give me back MY emeralds! (Lost all gems)"

POWERUP10: Gain 10 of each powerup.
"You feel powerful (All powerups +10)"

POWERUPMAX: Sets all powerups to 99 (max).
"Overwhelming power (Maxed out all powerups)"

POWERLESS: Sets all powerups to 0.
"Battery: 0% (Removed all powerups)"

ALLSHARKS: Unlocks all sharks.
"The ocean is full of sharks! (All sharks unlocked)"

SHARKLESS: Locks all sharks (except Sharky).
"The ocean is empty? (Locked all sharks)"

ALLAREAS: Unlocks all areas.
"The ocean is vast! (All areas unlocked)"

LOSTAREAS: Locks all areas.
"The ocean is a pond? (Locked all areas)"

SCORELESS: Resets all highscores.
"It's pointless (All highscores reset)"

FLIPSIDE: (Toggle) Flips the player shark upside down.
"Sharkside up (Sharks are upside down)"
"Rightside down (Sharks are the right way up)"

SWIFTSWIM: (Toggle) Doubles the game's speed.
"A heavy rain began to fall! (Double speed)"
"The heavy rain has lifted! (Regular speed)"

ANTIGRAV: (Toggle) Flips the player's input.
"Anti-gravity. (Gravity is inverted)"
"Lock down humanity. (Gravity returned to normal)"

9961: Unlocks Scarlet Devil.
"Embodiment of a scarlet shark! (Scarlet Devil shark unlocked)"

COLONTHREE: (Toggle) All coins have a :3 face.
":3"
"3:"

GALLERY
The main menu. 4 buttons on the left that read: play, shop, help and back respectively. A blue and orange box on the right titles goals with various tasks listed beneath it. 4 powerups displayed at the bottom and a setting button. (From the game 8 bit swim by SMKDEV)
A horizontal list of playable sharks. The locked ones are greyed-out. Coins count in the top left and Gems count in the top right. Ocean background with bubbles and seaweed. (From the game 8 bit swim by SMKDEV)
Level select screen. The name of the selected area in the middle with two arrows either side serving as navigation. Background is a dark night sea with rocks and bubbles. Coins count is displayed in the top left and gems count is displayed in the top right. (From the game 8 bit swim by SMKDEV)
A screen showing the game just before the player starts. Tap to start is displayed in the center. A red back button in the bottom left. The player's 4 purple upgrades in the bottom right, numbering how many of that powerup the player has left. Coins count is displayed in the top left and gems count is displayed in the top right. The player's score and highscore is displayed at the top center. A blue shark is shown on the left with an arrow and some text that reads you. Ocean background with rocks, seaweed and bubbles. (From the game 8 bit swim by SMKDEV)
A picture of active gameplay. A blue shark swimming over a rock in a bright blue ocean. Yellow coins scattered around the screen. Player's streak and run time are shown at the bottom center and bottom right respectively. Blue shark on the left swimming upwards. Coin count in the top left, gem count in the top right. Bright seafloor background with bubbles, rocks and seaweed. (From the game 8 bit swim by SMKDEV)
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